An infographic by Techvibes Media (found in reddit).
Now, if only I could count the number of video game social scientists, apart from people I remember: Paul Adachi (Brock University), Bart Simon (Concordia University; sociologist), Robert Biddle and colleagues at Carleton University, Amanda Bolton (somewhere in the Atlantic provinces) and some people from the West Coast that I met at a CPA conference. But there are so few who are doing media effects research in Canada, let alone in Quebec. I sense a lot of insight and dynamism that we can gain from Quebec in terms of mass media and cross-cultural research. More importantly, add a Canadian perspective to this line of research. I heard from the Americans, Australians, English, and the rarely heard Canadian voice aside from Paul Adachi. There’s a whole of stuff I’m learning in the Communication field that I would love to pass around in Canada.
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Reading the comments at the original source (http://www.techvibes.com/blog/canadas-video-game-industry-in-2011-infographic-2011-10-30), there are criticisms that some of the numbers are off, such as income and cost of production. With this in mind, it looks like a selectivity bias.
http://hci.usask.ca/ – Another canadian research team
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