Why video game effects research is flawed (Lavigne, 2009)

I was busy preparing my poster presentation for CPA for the past few weeks. Chris LaVigne has once again written something on video game effects research in Maisonneuve, but this time his focus is on the researchers side of things. I poster my comment in his post, albeit it was too long (over 3000 characters) and I forgot to save my comment for later.

His article at Maisonneuve.

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